[Tutorial] PreBuilt Minecraft Servers project on SourceForge

Both MineOS-Python and MineOS-Node create archives of the root directory of a server, however MineOS-Python supported importing servers within archives that has the server located in a folder

For example: When both MineOS Node and Python creates an archive, it’s layout is [Archive]/[ServerContents]. However, Python was able to import archives with a different layout, such as [Archive]/[Folder]/[ServerContents] (which is the format being used with the project) that MineOS-Node wasn’t able to properly import when tested.

The link to the latest/last update to the project is here, which you can simply drop in the Import directory to try importing from within the WebUI. Testing with Python works, but does not in Node.

I’ve just tested it again now, but it still doesn’t correctly import. I could always upload one made specific for MineOS’ UIs (which would actually be an archive made from the UI itself) but I still need to update the project regardless.