I recently installed MineOS on a Debian 7 loaded VPS. I transferred my game files from a hosted service over and recreated the servers. Got it working after some time but now experience the following. Whenever players first log into the server, they cannot walk or move for the first 5 seconds. If they are able to move, they get sent back to their to the coordinates where they first entered the server. Usually it resolves after those first few seconds. This also seems to happen after a player is teleported to a new location and when a player dies and respawns. This gets to be quite annoying as it appears mobs can still attack and kill a player even though they are glitching. The message below is an example of what the console typically says. Has anyone run into this problem?
[17:49:01] [Server thread/INFO]: mikebel3 left the game
[17:49:01] [Server thread/INFO]: mikebel3 lost connection: TextComponent{text=âDisconnectedâ, siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[17:48:51] [Server thread/INFO]: [mikebel3: Changing to clear weather]
[17:48:19] [Server thread/INFO]: [mikebel3: Teleported mikebel3 to 2415.5, 78.0, 3237.5]
[17:47:04] [Server thread/WARN]: Fetching addPacket for removed entity
[17:47:04] [Server thread/WARN]: Fetching addPacket for removed entity
[17:47:04] [Server thread/WARN]: Fetching addPacket for removed entity
[17:47:04] [Server thread/INFO]: [mikebel3: Teleported mikebel3 to 2415.5, 78.0, 3237.5]
[17:46:54] [Server thread/WARN]: mikebel3 moved wrongly!
[17:46:03] [Server thread/INFO]: mikebel3 was slain by Zombie
[17:46:01] [Server thread/INFO]: [mikebel3: Teleported mikebel3 to 2415.5, 78.0, 3237.5]