yeah, running it completely off of the USB drive wasn’t working, performance wise and functionally either apparently. I will have to take a look into the shell inside of windows, that sounds very interesting, but at the same time since windows vista windows has become quite the resource hog just to be there, the laptop i’m putting the server on is a crappy dual core 4g ram 500gb 5400 RPM HDD HP pavilion, that’s why MineOS caught my eye so much because of it being a text based OS with an outside GUI, uses WAY less resources just to “Be” than windows does, and when limited on resources as this laptop is that’s a BIG thing.
What i would like to do now is have just GRUB on a USB that way i can put the usb in, select boot order and get into the MineOS, with windows being the main boot on the laptop, that way if company or family or anyone wants to use the laptop normally they would never know MineOS was even there, but it would still be very easy for me to boot into it.
Originally the whole purpose of installing MineOS completely on the USB drive was because the HDD “Was” portioned as GPT and UEFI, which after playing around with MineOS already and trying to dual boot with that, it just doesn’t work as Grub is a legacy boot that doesn’t play well with UEFI. But putting it completely on the USB drive “Bypassed” these complications.
Another Idea that could possibly work, but i’m not sure exactly how to install it with MineOS’s current install methods, but would be use the USB drive as the Logical Partition, and make the linux swap partition on the Host’s HDD, but would it be able to be moved to another host that was a linux swap partition also though…
MineOS was booted on the USB drive and you accessed the WebUI just like normal, the laptop was basically just using the USB drive as the HDD, so it still used the computers ip address and everything.
I got the server to work with the proper mods i was wanting and everything, used filezilla to import my whole server folder that i had been running from windows, used the WebUI to create server from import, then used the Vanilla 1.7.10 Profile, with the FTB runnable Jar. and everything worked properly. Being that my server is a modded version of Direwolf20-1.7.10, i was trying to use that profile, and that is what kept replacing my mod choices.
So what needed to be done on creating a new server is download both profiles, Vanilla 1.7.10, and DW20, run once with DW20 profile, then use FileZilla to edit the mods that you want to in the “server/(server name)” folder, and then run with the Vanilla Profile, but the FTB Jar.
A way to view the console is really needed though, because with all of my issues, once i got the right profile selected and all, fml needed a /FML Confirm command, and it took a while to figure out that’s what it needed because of not being able to see the console/FML- logs live.
All i see that MineOS is missing so far, is some good documentation and tutorials. For the little that i know about linux and shell, and commands, i was for the most part able to get all of that going fairly easily, just took the right environment for it to blossom. Thank you very much @hexparrot and everyone else in development of this!