/restart don't work

MineOS won’t start the server because it believes the server is already up.

The server is considered to be “up” if the process ID of Java is still alive; this PID is captured when MineOS starts the server (through any of MineOS’ methods, console or webui).

This restart script looks to me simply like a start script.

MineOS doesn’t maintain state like that; strictly whether the PID is alive is the test and it’ll be tested on each command (won’t get cached between calls in the same script, etc.)


I recommend you kill all Minecraft processes and try this from the start, tracing to see if you can create a simple ‘stop’ and ‘start’ script (not yet a restart).

When you know each component works, blend them together.